![pulseaudio manager pulseaudio manager](https://linuxhint.com/wp-content/uploads/2019/06/10-20.png)
- #PULSEAUDIO MANAGER DRIVERS#
- #PULSEAUDIO MANAGER UPDATE#
- #PULSEAUDIO MANAGER DRIVER#
- #PULSEAUDIO MANAGER CODE#
* The KCM module for audio configuration has an option under "Advanced" to "Automatically switch all running streams when a new output becomes available". * As per bug #1702794, the default PA configuration on Ubuntu enables the "switch-on-connect" module by default (in /etc/pulse/default.pa) Only have the checkbox editable if the default PA configuration does not have switch-on-connect enabled. in the Audio Volume KCM module, check the status of switch-on-connect in PA's default configuration and if it is enabled, show the "Automatically switch all running streams." checkbox as checked and disabled. in PulseAudio gconf module, when deciding if to load modules specified in the gconf configuration, don't try to load modules already loaded.
![pulseaudio manager pulseaudio manager](https://i.stack.imgur.com/ViWNl.png)
in PulseAudio don't crash when switch-on-connect gets loaded a second time, just ignore it as it is 99.99999% a configuration mistake and should not be fatal. What that is set, when the PA gconf module gets loaded, it tries to load the switch-on-connect module again - cause PA to crash. This checkbox updates the PulseAudio gconf configuration /system/ pulseaudio/ modules/ switch- on-connect/ enabled and sets it to "true". * "switch-on-connect" can only be loaded once, and if it gets loaded a second time, PulseAudio terminates.
![pulseaudio manager pulseaudio manager](https://linux-blog.anracom.com/wp-content/uploads/2020/11/phonon-audio-settings.png)
* As per bug #1702794, the default PA configuration on Ubuntu enables the "switch-on-connect" module by default (in /etc/pulse/ default. The problem is in an incorrect interaction between KDE's KCM audio configuration module and PulseAudio's default configuration in Ubuntu: M.:ĭmi.product.family: To Be Filled By O.E.M.ĭmi.product. E.M.:rvnASRock: rnB150M- ITX:rvr: cvnToBeFilledBy O.E.M.: ct3:cvrToBeFill edByO.E. version: To Be Filled By O.E.M.ĭmi.modalias: dmi:bvnAmerican MegatrendsInc. asset.tag: To Be Filled By O.E.M.ĭmi.chassis.vendor: To Be Filled By O.E.M.ĭmi.chassis. UpgradeStatus: Upgraded to artful on (0 days ago)ĭmi.bios.vendor: American Megatrends Inc.ĭmi.chassis.
#PULSEAUDIO MANAGER CODE#
PulseList: Error: command failed with exit code 1: No PulseAudio daemon running, or not running as session daemon. InstallationMedia: Kubuntu 17.04 "Zesty Zapus" - Beta amd64 (20170321) InstallationDate: Installed on (175 days ago) PS sorry I am not a seasoned bug reporter. Refusing to load.Į: main.c: Module load failed.Į: main.c: Failed to initialize daemon.
#PULSEAUDIO MANAGER UPDATE#
In SDL 2.0.2 this can also be changed by setting the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER.Īdditionally, SDL 2.0 provides the function SDL_EnableScreenSaver().Pulseaudio daemon does not start after the update to Kubuntu 17.10 beta2, because the module fails to load although it is there.Į: module.c: Module "module- switch- on-connect" should be loaded once at most. You can disable this behavior by setting the environment variable: SDL_VIDEO_ALLOW_SCREENSAVER=1 This can be set globally for the user or on a per-application basis in code. Many applications using SDL are games or screensavers or media players where the user is either watching something for an extended period of time or using joystick input which generally does not prevent the screensaver from kicking on. Why does SDL disable my screensaver by default? Keep in mind that these environment variables are not officially supported, and may change or go away at any time. Mattias Engdegård has made a partial list of the environment variables that SDL may use. What environment variables are used by SDL? Use the OSS API to perform DMA access on /dev/dsp
![pulseaudio manager pulseaudio manager](https://miro.medium.com/max/1026/1*KrVkcXvA4yF1jPxU6MGJMw.png)
Here is a partial list for some platforms: Linux
#PULSEAUDIO MANAGER DRIVERS#
The drivers available depend on the platform and SDL compile-time options.
#PULSEAUDIO MANAGER DRIVER#
You can set the environment variable "SDL_AUDIODRIVER" to the name of the driver you want to use. Use Direct Rendering Manager / Kernel Mode Setting Use Wayland protocol for hardware acceleration Use XFree86 DGA 2.0 for fullscreen hardware acceleration You can set the environment variable "SDL_VIDEODRIVER" to the name of the driver you want to use. SDL Wiki FAQ: Using SDL How do I choose a specific video driver?